woweyes,有哪些比较冷门的实用网站

2023-09-26 43阅读

woweyes,有哪些比较冷门的实用网站?

这6个网站真的太爽了吧,让你大开眼界!

woweyes,有哪些比较冷门的实用网站

01 Photopea——在线PS神器

photopea.com/

PPT想要做的炫酷,一定要掌握点PS技能,但专门为了做PPT下载一个PS软件,好像也不划算,毕竟配置不高的电脑,装上PS后,秒变“卡机”。

但是使用这款在线PS,让你轻松搞定PS操作,而且不费电脑(这个网站的开发者还是一个帅气的小哥哥哦)

界面与PS很接近,而且比PS使用更简单,几乎能实现PS的所有功能,最终要的是手机电脑都能随时使用,免安装,网页打开就行!

轻松地拯救一张废片之类的都没问题:

02 beautiful.ai——AI帮你自动做PPT

beautiful.ai/

这个小众网站,可以帮你自动生成PPT,而且生成的效果很优秀,主要是商务风!

这是一个在线版工具,连网站名称起的都很有人工智能的范儿,叫做:beautiful.ai 。利用它只需要简单上传自己的内容,就能生成超赞的PPT,比如:

商务风很浓郁,而且可以一键变色哈~完全免费的一个网站,大家可以体验下,上面还有超多图示可以使用:

强烈建议大家可以体验下哈,发现新世界~

03 templates.office——免费高质量的PPT模板网站

templates.office.com/

这是微软总部的一个网站,上面有超多的资源,只是知道的人太少了!

PPT模板更是丰富,而且秒杀很多收费模板网站,简单给大家看几个我下载的模板:

都很优秀,而且还有最流行的3D风格PPT:

重要的是,一点都不掺假,所有页面都是可编辑:

超赞,网站还支持分类查找,除了PPT模板,还提供了很多优秀的其他模板,比如日历模板,EXCEL模板,WORD模板等,而且不断更新,真的很不错。

我从这个网站上,也下载了30套,我认为比较优秀的PPT模板,如果你想要,可以直接分享给你,获取方式就在下方:

04 Freebiesbug——高逼格设计源文件下载一个超赞的最新设计源文件下载网站。

很多专业的设计师都会将自己的设计作品,发在这个网站,并上传源文件。

比如你想做一些优秀的截图页面,直接可以在网站上,下载对应自己想要的样机文件,进行嵌套杰克,内容超丰富:

这个是我简单套的,还不错吧:

还能进行轻松的一键变色:

网站上的内容超级丰富,不仅有涉及文件,还有一些免费的字体,设计参考。

这虽是一个国外的小众网站,但国内访问完全没问题!

05 uisdc——一个顶500个的导航

一个超级全面的设计师导航网站,一个网站,从图片到字体到配色等,搞定所以设计难题。

很多人在找图片时,都会不知道去哪里找,书签栏躺着一堆收藏的网站,却不知道哪个能商用?这个导航帮你全部搞定,【高清图库】中包含超多找图网站,主流的全部都有, 而且会贴心的进行标注,让你清楚的知道商用与否:

随便点开一个网站,图片质量都超高;

再也不用担心找不到图了!

还有很多其他的板块,也都很优秀,满足设计的全面需求:

有了这个网站,让其他网站吃灰去吧!

06 bigjpg——人工智能放大神器一个人工智能帮你放大图片的免费网站。

使用起来也特别简单,上传对应需要放大处理的图片,选择参数后:

下载对应的图片就可以了,人工只能真的还不错,这是上传前后的对比:

效果比较明显,操作也简单,是一个不错的人工智能网站,能帮助我们解决不少图片的问题!

据说之所以这么厉害,是因为使用人工智能深度学习技术,它会将噪点和锯齿的部分进行补充,实现图片的无损放大。(咱也不懂,就觉得挺好用)

以上,就是我今天的分享了,希望能对大家有所帮助!

欢迎关注我的头条号@旁门左道PPT,了解更多新知识!

求糖果屋英文版故事?

中英文对照如下

“把孩子们丢到森林里去吧!不然,我们都要饿死了呀!”新妈妈说。"Take the children into the forest! Otherwise, we will starve to death!" Mother said.“不行,那太残忍了。”"No, that's too cruel."“好,那你就去找食物来呀。”"Well, then you have to look for food."因为实在太贫穷,不得已,父亲只好答应了。Because it was too poor, no, father had promised.班吉尔和科兰蒂兄妹俩听了很伤心。聪明的班吉尔趁爸妈都睡了以后,偷偷的跑到院子,捡了许多石子放在口袋里。Badger and Koranti are brother and sister listened very sad. Bangui smart, while after theparents were asleep, secretly went to the yard, pick up a lot of stones in my pocket.第二天,夫妇俩果然带他们到森林去,班吉尔便沿途丢下了许多石子,以做为回家时认路的路标。The second day, the couple was to take them to the forest, Badger along the way and leavemany stones, to sign as home to know the way.“你们在这里等着,我们去砍柴啊。”"You wait here, we go to the wood."兄妹俩坐在草地上玩耍,不知不觉就睡着了。等醒来时,天已经黑了。The brother and sister sat on the grass to play, imperceptibly asleep. Wake up, it was already dark.科兰蒂害怕得哭了起来。班吉尔牵着哭泣的妹妹,循着石子的记号,走回家去。Koranti frightened and cried. Badger took the crying sister, follow the stones mark, walked home.两人终于回到家来,爸爸非常高兴,但妈妈却沉着脸。Two people finally came home, my father is very happy, but mother was calm face.才过了几天,班吉尔又听到妈妈对爸爸说:“这次,一定要让他们回不来。”Only a few days, Badger heard the mother said to the father: "this time, to make sure they don't come back."晚上,班吉尔想去捡石子,但门被锁上了。At night, Badger want to pick up the stones, but the door is locked.第二天,也是同样的情形,班吉尔只好用面包代替石子,沿路撒下去。没想到,面包却被鸟给吃个光。The second day, the same is the case, Badger had to use bread instead of stones, and down along the road. Unexpectedly, the bread was the bird to eat a light.兄妹俩一直睡到半夜才醒来,班吉尔安慰着妹妹说:“没关系,面包屑会告诉我们回家的路。”The brother and sister always woke up in the middle of the night, Badger comfort her said:"never mind, bread crumbs will tell us the way home."可是,怎么找也找不到面包屑。But, can not find how to find bread crumbs.“啊!怎么办呢?”"Ah! How to do?"“肚子好饿呀!”"Hungry!"两人饿着肚子在森林里徘徊,科兰蒂禁不住又哭了起来。Two people hungry belly wandering in the forest, Corran couldn't help crying.“妹妹,不要哭,等天亮了,哥哥再带你回家。”"Sister, don't cry, dawn, brother to take you home."夜更深了,兄妹俩累得不知不觉的又睡着了。Deeper night, brother and sister both tired imperceptibly asleep again.不久,天亮了。Soon, the dawn.兄妹俩一醒来,就努力的寻找出路,走啊走的,突然,班吉尔的眼睛一亮,叫着说:Both brother and sister to wake up, just to find a way out, walked and walked, suddenly,Badger's eyes a bright, cried:“看!那有栋房子!”"See! The house!"他们高兴的走近一看,“哇!这房子全部是用糖果、饼干做成的呀!”They're happy approached a look, "wow! This house is all with candy, cookies made!"兄妹俩实在是饿坏了,忍不住飞奔过去,拆下房子忘情的吃了起来。Brother and sister both is really hungry, could not help but flew past, remove the house is indifferent to eat up.“啊!真好吃!”"Ah! This is delicious.这时,从背后传来和蔼的声音说:“是谁在啃我的房子呀?”一位贵夫人从屋里走出来。Then, from behind the gentle voice said: "who is nibbling at my house?" A lady came out from the house.“对不起,我们是在森林里迷路的孩子。”"Sorry, we are lost in the forest children."贵夫人很温和的说:“噢!可怜的孩子,进来吃吧!屋子里还有许多好吃的东西。”Your wife is very modest and said: "oh! Poor child, come and get it! There are many good things in the house."吃饱后,贵夫人就让他们俩人睡在漂亮又舒适的床上。兄妹俩好开心哦,不一会便睡着了。After eating, your wife let both of them sleep in beautiful and comfortable bed. Brother and sister both good happy Oh, soon fell asleep.“嘿嘿嘿……成功啦!”"Hey hey hey...... Success!"其实,贵夫人是一个吃人的魔女变的。“嗯!男的较胖,先吃他好了。”In fact, your wife is a man eating witch change. "Well! The man is fat, eat him."第二天,班吉尔就被关到一个大箱子里去。Second days, Badger was close to a big box.科兰蒂高兴的跑去打开箱子,将班吉尔救了出来。Corran was happy to run to open the case, Badger will be saved.“哥哥,哥哥!魔女死掉了!”"Brother, brother! The witch is dead!"“啊!真的吗?”"Ah! Really?"“嗯!真的。”科兰蒂将经过情形告诉哥哥。"Well! Really." Corran will be after the case told brother.兄妹俩高兴的拥抱着。班吉尔感动的说:“妹妹,你好勇敢哦!”Brother and sister both happy to embrace. Badger moved to say: "sister, you brave oh!"“不,”科兰蒂说:“哥哥你才聪明呢!”"No," Koranti said: "brother you're smart!"两人高兴得到处跑。在地下室里,他们发现有个大箱子,就打开来看。Two people happy to get away. In the basement, they found a big box, open and see.“哇!好漂亮哦!”"Wow! That's lovely!原来,箱子里装着满满的珠宝和金币。Originally, in the box full of jewels and gold.班吉尔说:“我们带一些回家当作礼物吧。”Badger said: "we take some home as a gift."两人把珠宝和金币往口袋里塞,“好了,快回家吧。趁天还没黑之前,赶快找到出路!”班吉尔紧紧的牵着妹妹的手,走出了魔女的房子。Two the jewelry and coins into his pocket, "well, hurry home. While it's not black before, to find a way out!" Badger tightly holding her hand, out of the witch's house.哇!好不容易,他们终于走出了森林,可是,一条又深又宽的河却横在面前,而更苦恼的是,河上既没有桥,岸边也没有船。Wow! Finally, finally they got out of the forest, however, a deep and wide river is in the front,and more trouble is, neither the bridge on the river, the shore and no ship.“真糟糕!怎么渡过河呢?”That's too bad. How to cross the river?"“哇!看!一只大野鸭。”"Wow! See! A Ono Kamo."河的对岸,有只大野鸭正悠闲的游着。The other side of the river, there is a Ono Kamozhengyu swim.科兰蒂喊道:“对了,可以拜托野鸭先生呀!”Corran shouted: "yes, you can ask Mr. wild duck!"于是,两人一起叫着:“野鸭先生,拜托你载我们到对岸去,好吗?”Then, two people together and shouted: "Mr. wild duck, please take us to the other side,okay?"野鸭好像听懂他们的话似的,果然游了过来,并载他们渡过了河。Wild duck seemed to understand what they like words, and swam over, and carried them across the river.远远的,他们就看到了自己的家。So far, they will see his home.“哇!回到家了。”"Wow! Back home."兄妹俩快步的跑着。The brother and sister quickly ran.父亲看到他们回来,高兴的张开双手,紧紧的抱住他们。Father saw them back, happy with open arms, hug them.兄妹俩将身上的金银珠宝,拿了出来,说:“爸,您看,我们带回了礼物哦!”接着又把经过情形告诉了爸爸。The brother and sister will be on the gold and silver jewelry, take out, said: "Dad, you see, we are back to the gift!" Then the story told dad.“噢!我可怜的孩子。以后再也不叫你们离开了。”"Oh! My poor child. Never let you leave."在这期间,爸爸每天过着悲伤的日子,而妈妈也死了。During this period, dad every day have a sad, but mother also died.从此,一家三口又快乐地生活在一起。Since then, a family of three and happy life together.

为什么感觉很多人玩荒野大镖客2都说玩得很累?

为什么感觉很多人玩《荒野大镖客2》很累或者几章之后就吃灰了?

《荒野大镖客:救赎2》(简称《RDR2》)的身上,有很强的Old school的精神和很多小众硬核游戏才有的pacing。能逐步了解那个时代,实属我的幸运。

有人抱怨此游戏不好玩: 物品一个个拿,烤肉一块块烧,剥皮有不可跳过的动作,马匹撞树,斜坡摔倒,马背容量有限,营地里只能慢走,前期没有有效的快速传送,只有火车站,马厩,游戏手感一般甚至有些迟钝。其实这些点,都不无道理。

你需要给马匹擦拭,喂食,拍拍它培养好感度,无论身处何方,它永远是坚强的后盾。游戏里我特别爱护黑色阿拉伯马,虽然属性不及玫瑰灰和狐步马,但是它陪伴我从Straberry, Valentine, Annesburg一直走到了后期的Blackwater等等。一部分人只是将马当作卑微的工具,希望一切从简。他们体会不到Riding的感觉,体会不到一人一马一枪的飒爽。

自然生态:

new Austin

游戏里最壮观的瀑布,还有彩虹

本人谷歌了下,游戏里对自然的还原堪比黄石

东北方Anbarino印第安营地过去有块地方,有如黄石公园的小溪森林,Yosemite的松林,再加上那些相应的动物和天气变化,令人着迷。那里有一块自然喷泉的地方,让人不禁赞叹大自然的鬼斧神工。

Gurma岛上战争遗迹

Gurma有种让人眼前一亮,度假休闲,治愈的错觉。RDR2也非常具有教学意义,光线下本体就拥有百余种动物,数十种鱼类和植物。游戏里光狗的种类就超出了我这么多年来见过所有的品种,贵宾,哈士奇,鲁弗斯各种各样一应俱全。

历史的沉淀:

游戏里我特别喜欢双持左轮手枪的帅气设定,游戏的枪支还原和手感异常的好(相比GTAV前作)。

游戏中第六章和终章时候,在West Elizabeth和Lemoyne有很多新的房子建立起来,仿佛这个世界是自我演化的。甚至美国西部现在还有游走的马戏团,一停一周,太多生活的细节在RDR2里很好的体现。光穿着牛仔服装,戴着一顶精心挑选的牛仔帽,蹬着马匹,游走在西部草原,我就会觉得很满足。

引用一个答主关于火车的描述 知乎用户 专业性很强

大镖客2是目前对十九世纪末交通工具细节描写最为深入准确的游戏,是相当惊艳的。

历史事件是大镖客2的一大特色,南北战争时的种植园,从而引发的种族歧视,游戏里Mich可是不折不扣的种族主义者。时间滞后,还有女权运动,资本垄断(Cornwell对于石油场和Aannesburg的统治),印第安人遭遇美国政府驱赶,名门望族斗争(表现为Brainwith和Grays家族的利益相关的斗争),工业发展带来的环境破坏,高利贷的盛行,外来人口比如墨西哥,意大利裔对美国带来的影响,华人铁轨员工所受到的不公平对待,发明的井喷(包括电话,放映机,压缩式制冷机,割草机),甚至小到当时妇女流行穿的凸显臀部,收紧腰部的Dress,银行家表面善意背地里用贷款压制民生,金融危机以及那时人们对Drugs的依赖程度等等。

救赎——各自的罪:

帮派成员

Redemption即是救赎,就如圣经里和牧师Reverend所说的,我们每个人都有各自的罪。 在历史潮流面前,向来都是顺之者昌,逆之者亡。毫不夸张的说,主角并不仅仅是Arthur和John,而是营地的所有人,能否在这趟自我救赎中找到各自的价值和内心的平静。营地里人物丰富的行为逻辑,庞大的剧本,营造了的无比的沉浸感。就像家人一样,当我外出久了,营地里会有人出来找我,查看我的近况和安全。回到营地,会有人抓着我吐槽最近的发生的事情,有人邀请我一起谈话,有人会互相开玩笑,也有人会在篝火附近弹吉他。

Arthur的救赎: 曾经有那么一段真挚的爱情放在他面前,依然选择了Dutch;曾经他也对Abigail动心,也有过孩子和妻子,然而命运的多舛却让他坚定。他帮助过修女解救奴隶,和老兵去打猎钓鱼,教Sherlotte如何自给自足地生存。听到自己病情并没有常人的畏惧,反而为帮派奉献了自己的一生,还帮助rains fall反抗政府,可惜到头来也没多少人懂他。就像Mary的信里说的,Arthur心中是住着一个好人的,只不过一直在和一个巨人搏斗,巨人(理解为罪恶)赢了,一次又一次地赢了。最后,亚瑟也没有得到真正救赎,他的结局是悲惨的,至少,他尝试过。

当Mary寄还那枚戒指的时候,Arthur和Mary的故事终于画上了句号;若往事不能改变来事,不如让它随风,也好过怀抱大石沉落谷底,永世不得超生 To Arthur Morgan

John and Arthur, brothers for lifetime

John的救赎: 人们花了很多精力谈论Arthur,其实我个人更喜欢John。Arthur临死前人格过于完美,有点像圣人或者耶稣,但是或许太过传奇让我无法带入。John的性格就很有缺陷了,他曾经很放荡不负责任,也不听指挥,2代里的John的成长,是让我印象深刻的地方。他继承了Arthur很多的品质,他和Abigail在剧院的搂抱也算是完成了Arthur对Mary的一份情愫吧,在John的身上,我看见了一个父亲,丈夫,兄弟该有的气质,也看见了Arthur的化身,那种奉献自己成全他人的伟岸。

Abigail

Abigail的救赎:Abigail之于我的感觉,像真正的女主角,结尾她和John在Beecher‘s hope 有个真正的家。

Little Jack

Jack的救赎: 从喜欢看西部历史的书,想成为枪手,到喜欢看亚瑟王和13圆桌骑士的故事,再到后来的说自己想成为一个律师,帮助弱势的人,Jack从一个天真烂漫的孩童成长为一个有志青年,也是蜕变的过程。

Uncle, a decent good man

Uncle的救赎:Uncle在终章前一直是一个自以为是,好吃懒做但是很机智的人,从开始到结尾人格的转变让人意外。

Sadie的救赎:从一个寡妇成为了独当一面的赏金猎人,女神枪手,剿灭了O‘drisco帮派,帮助了John和Abigail,Sadie无时无刻不展示着她的坚强,勇敢,独立,有情义,这也是很多人喜欢的一个角色。

Dutch的救赎:Ducth是一个魅力出众,很有领导力的人,在他身上有着很多无政府主义者的理念,在失去Horsea和Molly后,他失去了理智,虽然他辜负了Arthur,甚至有些不择手段,但是在结尾处击杀了Mich,也算不愧疚吧。

女孩们的救赎:个人很喜欢Mary-beth,她从一个整天只会青春期幻想的女孩,结尾成长为一个小有名气的笔者。

活着的人对已逝者的救赎:Charles完成了对Eagle Fly的承诺,帮助了印第安营地;Person开了杂货店,是对Grimshaw女士悉心照料帮派的肯定;牧师Reverend在报纸上功成名就,达成了牧师的职责;Bill和Javier虽然愚蠢无知,但是在一代的转变,也没辜负了Sean,Kieran,Lenny, Horsea(个人很喜欢的角色,很睿智慈祥)的牺牲;Stratuss虽然做过很多错事,曾经放过债务,但是临死前向Pinkton宁死不屈,我想,他也得到了救赎吧。

大镖客2的人物塑造是史无前例的,真实到游戏的最后,我会发了疯地去寻找每个伙伴的踪迹,无论它们在天堂又或坚强的活着。

持续不断的新鲜感:

想轻松致富就要投靠阴暗面,想光明正大受人尊敬,就要默默奉献谨守原则。不同的人来玩会有不一样的感受。RDR2每买一份报纸我都慢慢看,每发现一个兴趣点都记录下来,也时不时回忆以前的日记。这里总会有另一种充满惊喜NPC行为,另一个有待探索的事件,另一辆可以抢劫的马车和火车,另一首美妙的钢琴曲亦或是萨克斯风的吹奏,另一场令人瞠目结合的剧院表演。游戏里几乎没有重复利用的美术素材,就像Saint Denis里并没有一模一样的楼房。

游戏彩蛋也是一大特色,我在诡异的屋子上空发现过UFO,见过被陨石毁灭的巨坑,找寻过猛犸象和巨人的残骸,也会对在山顶冥想的僧侣说声你好,直面过当代的吸血鬼,也揭露过几大家族不可告人的秘密,还跋山涉水见到了隐居山林的隐士。

West Elizabeth的山脚下

Beauty and Beast

magic show

几乎每个野外的房屋都包含让人惊讶的东西,或许是一封书信,一个奇特的物品,或许仅仅是精美的内饰就能让我很满足。游戏不会明确告诉你发现这个地方有什么奖励,很多游戏发现一个新地方都能获得经验,但这没有。我发现了一个古墓,意外得到了维京人的头盔和武器,发现了沉沦的海盗船,搜刮出了精美的帽子和短刀,诸如此类的太多了。

不输Havok的Rage引擎:

荒野之息(BOTW)用的Havok引擎带来的物理变化为其加了不少分,大镖客2用的RAGE引擎,室内所有物品均可互动和破坏(用枪),好些东西比很多玩家想的要有趣(比如室内门打不开,可以打碎玻璃破窗而入,炸弹可以炸烂很多木制栅栏,也可以炸鱼,植物叶和根部和玩家都有不同程度的交互碰撞,冰面上真的会打滑,像前作GTAV一样,掉在地上的枪会走火;走在吊桥上,会真的因为人物的体重产生晃动;马匹碰撞时人物会飞出去,水壶被打了一枪真的会漏水,箱子能被打破甚至打烂,玻璃制品都能被打碎,沙发能被打的海绵外露,从斜坡滑落会有石块滚落。

融入了历史

我甚至难以想象在这细节方面,Rockstar到底付出了多少精力。

稍微提及一些有印象的,打猎的尸体会有肉食动物吸引过来,会随着时间腐烂,天上的鹰真的会俯冲抓水里的蛇,猫头鹰夜晚真的会蹲在树上等老鼠,城里的猫会抓耗子,水里真的会被鳄鱼攻击,不洗澡会吸引虫子;可以捡起NPC丢下的雪茄,教堂每一个小时会响声,骑马奔跑时马匹的血管清晰可见,Blackwater里的钢琴家演奏和手指动作完全匹配,包括了其他乐器小提琴,小号,口琴等等。扛过动物的身体和马匹后背,真的会留下血迹;营地里Person会把肉一块块切开来,Sadie洗碗的动作居然是一个个盘子的擦洗,然而放到洗好的地方,同理还有砍柴,包括游戏结尾操作John看见Uncle在给羊剪毛,真的是按照顺序的剪,有那么一瞬间我以为自己在看记录片。

配乐:

每到一个地区,都会有不同的音乐,让人身临其境。See The Fire In Your Eyes, 那余音绕梁的女声至今让人难忘。一代的Deadman's gun也是很好听的。

主线剧情:

自己开火车,与美洲野牛赛跑

把主线放在最后,因为这游戏有着超脱主线以外太多让人惊叹和沉迷的组成部分。剧情还行,但是节奏和玩法真的很一般(尤其第三章和第六章)。更多的细节和内容需要骑上马,去体验才能感受得到。

电子游戏的回馈机制:

扬帆起航,老船长

我欲乘舟归去

RDR2打破了以往40年的电子游戏规律,那就是rewards产生的依赖性。具体就是比如BOTW里,远处山上会有呀哈哈种子,dota里杀死小兵会掉落金钱,Diabola里BOSS能调装备,Monster hunter里能调素材等等,别看这些东西不起眼,从everquest开始到大部分网游如WOW,这正是很多游戏给玩家多巴胺的重要途径,很容易让玩家上瘾。

而RDR2里,看见远处的雪山,我是觉得它太真实了,所以想攀登上去,而不是山上一定会有某个道具。站在山上,居高临下,一览众山小的感受反倒成了新的“奖励”;和一个NPC对话,对我的态度反应也成了新的“回馈”,而不是给我某样装备。比如升级营地的装饰物并没有作用,但是如果你对营地有感情,并不会觉得这是负担。小游戏包括21点德州扑克骨牌,往往赢得钱都并不多,也不会想Witcher3一样赢一次一张新的昆特牌,但是与开放世界完美结合的游戏演出和AI(德州NPC会演,诈降等技巧),让我这种对赌博无感的人,可以在各个城镇沉迷许久。

其实很多3A都注重体验,而RDR2,进一步弱化了表面的反馈,强调沉浸的重要性。

END:

John结尾温馨的家

结尾作为约翰,我总有一个家,有阿比盖尔和杰克在等我回去。

RDR2的背景,画质,模拟等等达到了前所未有的高度。每当感觉游戏已经显示出它所提供的一切时,一个新的要素似乎证明之前的想法是错误的, 很少有人可以说游戏缺乏一些主流3A该有的元素。

游戏界Rockstar是特殊的存在,总能听到人们谈论Rockstar的开放世界游戏多么优秀,可我的理解是,他们并不仅仅想做游戏,他们是真的想还原一个乌托邦,无论是这个年代的美国西部(Losantos),又或者是100年前的Wild West。

Rockstar用了数亿来探讨,玩游戏的意义。或许仅仅是为了快乐,或许与朋友社交,或许为了宣泄,或许为了大热的电竞。。。而游戏带来的几近真实的经历,仿佛自己家乡的西部世界,这种魅力,基于文字的小说达不到,基于画面表达的电影达不到,基于互动的最纯粹的游戏达不到,基于模拟的VR也达不到。

时光匆匆,走散了流年,迷失了自己

命里有时终须有,命里无时莫强求。历史的长流仍在流淌,但是属于那个神枪手的年代已经逝去,曾经的那一个帮派四散迷失在时间的黑洞里,任凭怎样,都留不住逐渐稀释的背影。或许在另一个平行宇宙,会有这么一群人,他们驻足在那里,笑口常开,自由地在西部草原驰骋,奔向遥不可及的远方。

需要慢慢品味的游戏,喜欢快节奏游戏的伙伴不太适合,评论区大家可以讨论下。

morning的下一句怎么写?

morning的下一句:Good morning,during the warmth of spring,all the flowers bloom,With love in your eyes,every day 眼中有美,心中有爱,每一天都是春暖花开,早安!

Use choice and effort to wow time instead of complaining and waiting to waste time,Good morning 用选择和努力去惊艳时光,而非用抱怨和等待去荒废时光,早安!

罗志祥专辑罗生门有哪几首歌?

01. 罗生门02. 爱的主场秀03. 生理时钟04. 习惯就好05. 危险的念头06. 爱疯头07. 爱不单行08. 搞定09. 为什么要在一起10. 老实讲11. WOW-罗志祥/萧亚轩12. In You Eyes-罗志祥/杨丞琳

糖果屋英文故事简写?

糖果屋英文版简写 candy room,原文如下

"Leave the children in the forest! Otherwise, we will all starve to death!" The new mother said.

"No, that's cruel."

"Well, then you go and find food."

Because he was so poor that he had to agree.

The two brothers and Sisters, Bangil and Coranti, were very sad to hear.

The smart Bangil sneaked into the yard after his parents had gone to bed and picked up a lot of pebbles and put them in his pocket.

The next day, the couple took them to the forest, and Bangil dropped many small stones along the way as a sign to recognize the way home.

"You're waiting here. Let's go chopping wood."

Brothers and sisters sat on the grass playing, and unconsciously fell asleep. By the time I woke up, it was already dark.

Candy House,

Candy House,

Collanti cried with fear. Bangil led her weeping sister and followed the sign of the pebble to go home.

When they finally came home, Dad was very happy, but Mom was calm.

Only a few days later, Bangil heard his mother say to his father, "This time, they must not come back."

In the evening, Bangil wanted to pick up the pebbles, but the door was locked.

The next day, in the same way, Bangil had to use bread instead of pebbles and scatter it down the road.

Unexpectedly, the bread was eaten by the birds.

The brothers and sisters didn't wake up until midnight.

Bangil comforted her sister and said, "That's all right. Bread crumbs will tell us the way home.

"But you can't find breadcrumbs anywhere.

"Ah! What should I do?"

"What a hungry stomach!"

They wandered in the forest hungry, and Coranti could not help crying again.

"Sister, don't cry. My brother will take you home when daybreak comes."

Later in the night, the brothers and sisters were tired and fell asleep again unconsciously.

Soon it was dawn.

As soon as they woke up, they struggled to find a way out.

They walked and walked. Suddenly, Bangil's eyes lit up and cried, "Look!

There's a house over there!"

They approached happily and looked, "Wow! This house is all made of candy and biscuits! "

Brothers and sisters were really hungry. They couldn't help rushing over and tore down the house and ate it reluctantly.

"Ah! How delicious!

At this time, a kind voice came from behind and said, "Who is eating my house?" A lady came out of the room.

"Sorry, we're lost in the forest."

Your lady said gently, "Oh! Poor child, come in and eat! There are many delicious things in the house.

After they had eaten enough, the lady let them both sleep in beautiful and comfortable beds.

Brothers and sisters were so happy that they soon fell asleep.

"Hey, hey, hey... Success!"

Actually, your lady is a devil who eats people. "Well! The man is fatter. Eat him first.

The next day, Bangil was locked up in a big box.

"Give this to your brother and I'll eat him better. Come on!"

Corandi sobbed in horror, but it was no use crying.

The magic girl ordered her to do all kinds of work,and scolded her as soon as she had a rest.

Every day, the witch girl would come to see Bengil and touch his fingers to see if she was fatter, but Bengil was very clever.

and every time she reached out the chicken bones she had eaten to touch him.

Alas! After eating so many things, why haven't you gained more weight?

The witch girl can't wait any longer. She cries, "Corandi, I won't wait any longer. Now you go to make a fire. I'm going to cook your brother today.

Quick! Quick!

The witch ordered Corandi loudly, and she was busy moving a big pot herself.

"Ah! Will my brother be eaten like this? Corantie looked at a large pot of water and thought sadly.

"It would be better to die in the forest together if I had known that."

Collanti was very anxious, but did not know what to do.

"What are you doing there? Go and make a fire!" The demon girl shouted fiercely.

Corandi was crying and lighting a fire.

After a while, the magic girl called her again, "See if the water is boiling?"

At this time, Collanti suddenly had a flash of inspiration and thought of a good way to save her brother and her.

So she asked the devil girl, "How do you think the water is boiling or not?" I can't! Look at it for yourself."

"What! A girl can't even see the water boiling. Have you never boiled anything at home?

"No!"

"All right! I'll see for myself.

The magic girl then approached the pot and looked carefully at the water.

At this moment, Corandi hit him from behind with all his strength.

The devil was not prepared at all, so she fell into the hot pot.

"Ouch! I'm burned to death."

After a few gasps, the devil Gou died.

Corandi ran happily to open the box and rescued Bangil.

"Brother, brother! The demon girl died!"

"Ah! Really?"

"Well! Really." Collanti told his brother what had happened.

Brothers and sisters embraced happily. "Sister, how brave you are!" said Bangil.

"No," Collanti said, "Brother, you're smart!"

They were happy to run around. In the basement, they found a big box and opened it.

"Wow! How beautiful!

It turned out that the box was full of jewels and gold coins.

"Let's take some home as gifts," Bangil said.

They stuffed jewelry and gold coins into their pockets. "Okay, go home quickly.

Find a way out before it gets dark! " Bangil took her sister's hand tightly and walked out of the house.

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